// package com.example;
//
// import com.mojang.logging.LogUtils;
// import net.minecraft.client.Minecraft;
// import net.minecraft.core.registries.Registries;
// import net.minecraft.world.food.FoodProperties;
// import net.minecraft.world.item.BlockItem;
// import net.minecraft.world.item.CreativeModeTab;
// import net.minecraft.world.item.CreativeModeTabs;
// import net.minecraft.world.item.Item;
// import net.minecraft.world.level.block.Block;
// import net.minecraft.world.level.block.Blocks;
// import net.minecraft.world.level.block.state.BlockBehaviour;
// import net.minecraft.world.level.material.MapColor;
// import net.minecraftforge.api.distmarker.Dist;
// import net.minecraftforge.common.MinecraftForge;
// import net.minecraftforge.event.BuildCreativeModeTabContentsEvent;
// import net.minecraftforge.event.server.ServerStartingEvent;
// import net.minecraftforge.eventbus.api.IEventBus;
// import net.minecraftforge.eventbus.api.SubscribeEvent;
// import net.minecraftforge.fml.common.Mod;
// import net.minecraftforge.fml.config.ModConfig;
// import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
// import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
// import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
// import net.minecraftforge.registries.DeferredRegister;
// import net.minecraftforge.registries.ForgeRegistries;
// import net.minecraftforge.registries.RegistryObject;
// import org.slf4j.Logger;
//
// // The value here should match an entry in the META-INF/mods.toml file
// public class ExampleMod
// {
//     // Define mod id in a common place for everything to reference
//     public static final String MODID = "examplemod";
//     // Directly reference a slf4j logger
//     private static final Logger LOGGER = LogUtils.getLogger();
//     // Create a Deferred Register to hold Blocks which will all be registered under the "examplemod" namespace
//     public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, MODID);
//     // Create a Deferred Register to hold Items which will all be registered under the "examplemod" namespace
//     public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
//     // Create a Deferred Register to hold CreativeModeTabs which will all be registered under the "examplemod" namespace
//     public static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MODID);
//
//     // Creates a new Block with the id "examplemod:example_block", combining the namespace and path
//     public static final RegistryObject<Block> EXAMPLE_BLOCK = BLOCKS.register("example_block", () -> new Block(BlockBehaviour.Properties.of().mapColor(MapColor.STONE)));
//     // Creates a new BlockItem with the id "examplemod:example_block", combining the namespace and path
//     public static final RegistryObject<Item> EXAMPLE_BLOCK_ITEM = ITEMS.register("example_block", () -> new BlockItem(EXAMPLE_BLOCK.get(), new Item.Properties()));
//
//     // Creates a new food item with the id "examplemod:example_id", nutrition 1 and saturation 2
//     public static final RegistryObject<Item> EXAMPLE_ITEM = ITEMS.register("example_item", () -> new Item(new Item.Properties().food(new FoodProperties.Builder()
//             .alwaysEat().nutrition(1).saturationMod(2f).build())));
//
//     // Creates a creative tab with the id "examplemod:example_tab" for the example item, that is placed after the combat tab
//     public static final RegistryObject<CreativeModeTab> EXAMPLE_TAB = CREATIVE_MODE_TABS.register("example_tab", () -> CreativeModeTab.builder()
//             .withTabsBefore(CreativeModeTabs.COMBAT)
//             .icon(() -> EXAMPLE_ITEM.get().getDefaultInstance())
//             .displayItems((parameters, output) -> {
//                 output.accept(EXAMPLE_ITEM.get()); // Add the example item to the tab. For your own tabs, this method is preferred over the event
//             }).build());
//
//     public ExampleMod(FMLJavaModLoadingContext context)
//     {
//         IEventBus modEventBus = context.getModEventBus();
//
//         // Register the commonSetup method for modloading
//         modEventBus.addListener(this::commonSetup);
//
//         // Register the Deferred Register to the mod event bus so blocks get registered
//         BLOCKS.register(modEventBus);
//         // Register the Deferred Register to the mod event bus so items get registered
//         ITEMS.register(modEventBus);
//         // Register the Deferred Register to the mod event bus so tabs get registered
//         CREATIVE_MODE_TABS.register(modEventBus);
//
//         // Register ourselves for server and other game events we are interested in
//         MinecraftForge.EVENT_BUS.register(this);
//
//         // Register the item to a creative tab
//         modEventBus.addListener(this::addCreative);
//
//         // Register our mod's ForgeConfigSpec so that Forge can create and load the config file for us
//         context.registerConfig(ModConfig.Type.COMMON, Config.SPEC);
//     }
//
//     private void commonSetup(final FMLCommonSetupEvent event)
//     {
//         // Some common setup code
//         LOGGER.info("HELLO FROM COMMON SETUP");
//
//         if (Config.logDirtBlock)
//             LOGGER.info("DIRT BLOCK >> {}", ForgeRegistries.BLOCKS.getKey(Blocks.DIRT));
//
//         LOGGER.info(Config.magicNumberIntroduction + Config.magicNumber);
//
//         Config.items.forEach((item) -> LOGGER.info("ITEM >> {}", item.toString()));
//     }
//
//     // Add the example block item to the building blocks tab
//     private void addCreative(BuildCreativeModeTabContentsEvent event)
//     {
//         if (event.getTabKey() == CreativeModeTabs.BUILDING_BLOCKS)
//             event.accept(EXAMPLE_BLOCK_ITEM);
//     }
//
//     // You can use SubscribeEvent and let the Event Bus discover methods to call
//     @SubscribeEvent
//     public void onServerStarting(ServerStartingEvent event)
//     {
//         // Do something when the server starts
//         LOGGER.info("HELLO from server starting");
//     }
//
//     // You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent
//     @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT)
//     public static class ClientModEvents
//     {
//         @SubscribeEvent
//         public static void onClientSetup(FMLClientSetupEvent event)
//         {
//             // Some client setup code
//             LOGGER.info("HELLO FROM CLIENT SETUP");
//             LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName());
//         }
//     }
// }
